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The Reeve
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Registered: 07-2005
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Story Outline


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What is a "pinch point?"

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10/2/2018, 11:50 am Link to this post Email Pastor Rick   PM Pastor Rick Blog
 
Joxcenia Profile
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Squire
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Registered: 11-2005
Location: Whoosher House
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Re: Story Outline


I Googled: Screenwriting Novel Writing Pinch Point

https://www.google.com/search?q=Screenwriting+Novel+Writing+Pinch+Point

I've seen 'pinch point' in my screenwriting books, so that's why I included that in the search.

quote:


http://blog.karenwoodward.org/2012/11/using-pinch-points-to-increase.html

A pinch point is a reminder. It's a reminder of who the antagonist is and what is at stake. Further, this reminder isn't filtered by the hero's experience. In other words, it's not just how the hero sees the antagonist, or antagonistic force, this is how they are. Here we see their true nature. (Story Structure Series: #9 – Pinch Points, Larry Brooks)

http://storyfix.com/story-structure-series-9-pinch-points
http://storyfix.com/the-unspoken-pinch-point-your-climax
Search: http://storyfix.com/?s=Pinch+Points




https://www.youtube.com/results?search_query=Screenwriting+Novel+Writing+Pinch+Point





Last edited by Joxcenia, 10/3/2018, 1:26 am


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Flasheart2006 Profile
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Grand Master

Registered: 04-2004
Posts: 301
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Re: Story Outline


Not ten years late, this time, so I'm doing better!

I think I'd just add that I've always viewed pinch points as an opportunity to ratchet up the story's tension. It's more than just spending a bit of time with the antagonist, getting to know them better; it's letting the reader/viewer perceive (perhaps more clearly than the protagonist) just how royally screwed the protagonist is. If plot points are the moments where things come to a head and the protagonist's world changes forever, pinch points are where we get those first feelings of dread in the pits of our stomachs.

A perfect example would be Saruman's "To waaaaaaaaar!" speech at Isengard, where we get to see the full might of his army mere moments after we think our heroes have made it to safety in Helm's Deep. Or The Spy Who Loved Me, when Strongberg kills his assistant and the two scientists, demonstrating how ruthless he is and thus how hard Bond will have to work to beat him. Or Deadpool where we see how happy he and Vanessa are together and we just know it's too good to be true.

These aren't the high, exciting climaxes; but they're a clear signpost that says, "Hey, it's coming!"

(I have no idea which idiot called them pinch points, though--the phrase puts me in mind of a bottleneck)

Last edited by Flasheart2006, 11/8/2018, 11:42 pm
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Lady of the Land

Registered: 05-2003
Location: Germany
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Re: Story Outline


I have to admit I am not at all good with formal story structure. That's because I do this mostly intuitively - the typical attitude of a pantser. emoticon

(There is a better name for it. Dean Wesley Smith calls it "Writing Into the Dark". )

I would prefer calling the "pinch points" squeeze points. Because that's where you increase the pressure and tension. Also, in this particular structure, I would call the "plot points" turning points. Because that's where the story actually turns:

Plot Point One is where the hero makes the decision to go for it. Or maybe it is made for him or her or it. At any rate, the story moves from "beginning" to "middle". Things get serious and progressively worse. (Yes, there might be good things inbetween to lighten tension, etc.)

Plot Point Two is actually the classic "all is lost" point that tends to mark the shift from the "middle" to the climax and conclusion.

I tend to use plot point in a much loser way, they are basically the landmarks on my journey into the darkness or fog (love the Terry Pratchett quote) - moments and scenes I already know I want to hit in my story. They are minor, really.

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- Firlefanz

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Squire
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Re: Story Outline


I think it is a good idea to change the story structure 'titles' to ones that best suits the individual writer. Whatever helps you to know when and where to do this and that. I don't see why a writer can't rework any and all of the rules, if it benefits their writing.





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Whoosh-ChelSierra-Muse-Twi-Saga
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Journeyman

Registered: 05-2019
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Re: Story Outline


I loathe structures like that. Of course, there will be writers who need that in order to get their plan and plot going.

My stories tend to jump around, making the reader wonder what will happen next. Just like I wonder when I write things down. The important thing I've learnt is to add breaks into the story. It shouldn't be action upon action upon action. Readers need time to breathe too.

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Lady of the Land

Registered: 05-2003
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Re: Story Outline


I've seen story structures like these totally stifle an author.

If you try to squeeze your imagination into a fixed structure like this, it may work. Or it may kill the story - and I prefer killing the structure instead.

 emoticon

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The Reeve
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Registered: 07-2005
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Re: Story Outline


The trouble I perceived when attempting to use this type of outline was the amount of time I spent looking for the place a "pinch point" was supposed to come into play on my stories. Given my free time constraints, it looked like a self-defeating block to my getting the story written!

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Journeyman

Registered: 05-2019
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Re: Story Outline


I'd stop looking at this kind of toys, Rick.
As you say, it eats up time. Spend that more wisely. Write.
Right?

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Squire
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Re: Story Outline


Rick, I don't think this is supposed to be used on the first draft. It's for when you are editing and rewriting. emoticon





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Lady of the Land

Registered: 05-2003
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Re: Story Outline


It's a tool for plotters.

If you like to plan out a story, write out chapter headers and prefer to know exactly what will happen BEFORE you write the story, all these act-structure tools are useful.

Plotting itself is useful, especially for writing fast.

And yet... I cannot plot a story completely, because that means I'll never, ever write it.

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Squire
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Re: Story Outline


Yeah. Okay. D'oh! emoticon It's just that I know a pantser that uses this as a structure when rewriting a first draft. I worded it wrong, but I meant that Rick could try it after he's written his first draft to see if it works for him then. And if it doesn't, to just chuck it altogether. I can't think straight when I'm tired. LOL I hadn't had much sleep yesterday.





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Lady of the Land

Registered: 05-2003
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Re: Story Outline


*hugs*

That's a really good idea. And I hope you'll get some nice sleep tonight.

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- Firlefanz

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Squire
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Re: Story Outline


Thanks. I woke up early again this morning. Which might not be a bad thing. I've always been a night owl, and maybe I'm turning into a morning person. emoticon I think being a morning person works better, since the world is more active during the day, than at night. I'll just have to adjust.





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Whoosh-ChelSierra-Muse-Twi-Saga
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Journeyman

Registered: 05-2019
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Re: Story Outline


I hope you found/will find a way to take advantage of early morning wake-ups!

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5/25/2019, 7:26 am Link to this post Email PaulKater   PM PaulKater Blog
 


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